Bypassing a Mobile Game's mmap-Modular Anti-Hook Protection
A mobile game's mmap-modular anti-hook protection, analyzing how it splits code into mmap'd modules to detect and resist hooking, and the bypass logic broken down.
A mobile game's mmap-modular anti-hook protection, analyzing how it splits code into mmap'd modules to detect and resist hooking, and the bypass logic broken down.
Source analysis of Hikari's AntiHook LLVM pass, how it detects inline hooks, blocks fishhook rebinding, and guards the Objective-C runtime, for anyone reversing similar targets.
Bypassing an unusual anti-debug and anti-hook in a commercial mobile-game packer, defeating TracerPid and breakpoint detection on ARM64, and the bypass logic broken down.
Getting a device's MAC address on Android without any permissions, using a netlink socket and inline svc calls to sidestep the OS's access controls, including the pitfalls and the fix.